
Patches are cumulative, so the latest patch contains the fixes from all previous patches.
Rise of Nations: Thrones & Patriots Patch 2 (version 03.02.12.0800)
Technical Fixes:
- Version checking updated to verify EXE - should prevent players using cracked EXEs of the wrong version from joining games and causing out of syncs.
Balance Changes:
Americans
- free resources for infantry units now +2 instead of +3
- removed free science technology at game start
- reduced free bombers at airbases from +2 to +1
British
- no longer get a free fishing boat when they build a dock
Dutch
- receive one free light ship with each new Dock built instead of two
- commerce research now 10% cheaper instead of 25% cheaper
French
- siege is now 15% cheaper instead of 25%
- siege production speed lowered to 25% faster and move speed bonus lowered
- reduced bonus woodcutter slot to +1 instead of +2
- reduced Cavalier hitpoints
Greeks
- Libraries and Universities are now 66% cheaper
Iroquois
- reduced speed and LOS of their unique scout units
- reduced hitpoint bonus for their Heavy Infantry to +5%
- reduced the move speed bonus for their unique infantry
Lakota
- doubled the free resources generated by their unique Horse Archer line
Maya
- increased their timber discount on buildings to 25% from 20%
- increased building hitpoint bonus to 25% from 20%
Nubians
- unique archers now do less damage to other archer units
- merchant, caravan, and market cost discount reduced to 10% from 50% cheaper
Persians
- slightly reduced the cost of their unique Heavy Infantry
Romans
- wealth bonus per city now +10 instead of +15
Despotism
- now 15% cheaper units and military research instead of 25%
The CEO Patriot
- now gives +2 range bonus instead of +4 to friendly units
Known Issues:
Some help text does not accurately reflect the balance changes made.
Rise of Nations: Thrones & Patriots Patch 2 (version 03.02.07.0701)
Bug Fixes:
- Fixed bug that caused patriot bonuses to break when switching from military to economic government lines.
- Fixed crash with Red Fort when units were garrisoned inside to heal.
- Aztecs now get full +50 wealth plunder when killing units like caravans, instead of varying amounts depending on their nation bonus.
- Units such as Caravans now give full plunder bonus when Despot is nearby.
- Fixed multiplayer lobby bug that caused player stats to be displayed incorrectly.
- Fixed a multiplayer out of sync issue.
- Fixed bug that gave Russian players capital plunder bonus when their own capital was sacked, as well as the attacking player. Only the attacker gets it now.
- Fixed issue that prevented library panel at the top of the screen from displaying help text properly.
- Fixed Heavy Archer research bug for Japanese.
- Fixed issue that would cause occasional freezes to technologies being researched at the library.
- Fixed Dutch patriot stats.
- AI controlled Lakota players no longer build farms and can now build outside their borders.
- Fixed bug that caused raze button not to appear on all cities. (it shouldn't appear on capital cities)
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